Subject: MAX Digest - 31 Mar 1999 to 1 Apr 1999 (#1999-102)
Date: Fri, 2 Apr 1999 00:00:08 -0500
From: Automatic digest processor 
Reply-To: MAX - Interactive Music/Multimedia Standard Environments
To: Recipients of MAX digests 

There are 5 messages totalling 156 lines in this issue.

Topics of the day:

  1. Berkeley: just after that Left turn at Albaquerque (2)
  2. new objects on Ircam's ftp
  3. Bomb and MSP
  4. ignore/respond to click


Date:    Wed, 31 Mar 1999 23:31:43 -0800
From:    dudas 
Subject: Berkeley: just after that Left turn at Albaquerque

I have to admit that, before coming to California last year, I always
thought that Oakland, Berkeley & company were out somewhere on an island in
the Pacific with the Golden Gate Bridge going to it. (I mean, when you come
from the west coast of Florida, aaanything that has a bridge to it must be
on an island or key somewhere off the coast, no? Whadda _you_ think, oh
venerable Nort?)

Thank You Master Zoron for setting me straight on this geographical issue.
(Was it over a Leffe brune at Art Brut?, or a Grimbergen at Au Bon Pecheur?)

- Cadet Xoaz

P.S.  I would also like to thank those people who replied to my earlier
question about the wacom tablet. It was VERY much appreciated.  I'll write
you all a more personal "thanks" when I've had the chance to put all the
info together.


Date:    Thu, 1 Apr 1999 13:03:46 +0200
From:    Peter Castine 
Subject: Re: Berkeley: just after that Left turn at Albaquerque

On around 1-4-99 9:31, dudas said something like:

>I mean, when you come
>from the west coast of Florida, aaanything that has a bridge to it must be
>on an island or key somewhere off the coast, no? Whadda _you_ think, oh
>venerable Nort?

Sure. The George Washington bridge takes you from Manhattan to the island
of Noo Joisey.

(No, Manhattan isn't an island, it's the _world_. The rest of the world
is an island)

Cheers, :-) passim.


----------------- -----------------
Dr. Peter Castine          | I am very pleased to announce that the
4-15 Music & Technology    | 26th International Computer Music Conference
                           | will take place in Berlin in the year 2000.
                           | We look forward to seeing you here!


Date:    Thu, 1 Apr 1999 21:10:09 +0200
From:    Roby Steinmetzer 
Subject: Re: new objects on Ircam's ftp

>The Iso and Matrix object have been recompiled 'fat' by their author -
>Charlie Baker - and put on Ircam
>The package is much composition oriented and includes the C source code.
>Thanks, Charlie, for making the archive growing !

There is a name conflict here.
"matrix" already exists by Panaiotis.

Is there somewhere on the net a more or less official database of existing
max externals?
Thus the authors could consult it before breeding new externals ;-)

Perhaps one could also put online a database like the Max Object Thesaurus
at the end of the Max Reference book or the MSP Object Thesaurus.
I often find this very useful, if only it could be updated with all those
3rd party objects.


Roby Steinmetzer
Luxembourg, Europe


Date:    Thu, 1 Apr 1999 19:44:12 EST
From:    Scott Draves 
Subject: Re: Bomb and MSP

> I want to make this patch into a collective or an app, but Bomb
> doesn't seem to work in a collective.

David Z sent me a rsrc file to include that he said would fix this.  i
rebuilt the object and made a new release; you can pick it up on the
web site (

>  When Bomb is the front window, all the control mechanisms no longer
> work in the MAX patch.

i guess this is because bomb takes the keystrokes for its own use.
i'll look into a way to disable this.


Date:    Thu, 1 Apr 1999 23:04:06 -0500
From:    Stephen Kay 
Subject: ignore/respond to click

Philippe Montemont:
>Max' user interface object seem to react to a message beginning with
>"click" in order to make them ignore/respond to mouse clicks.
>I tried several second arguments to "click" (on/off, 1/0,...) but did
>not find...
>Does anyone know this second argument?

Sorry, but bzzzzp.  The "click" message is what the object gets
(via the Max kernel) when it is clicked on.  This is not something
you can send it with a message box and expect anything logical
(or safe) to necessarily happen.

Without consulting my documentation, I believe it receives a
"Point" structure as a first argument, and something else as
a second argument (Boolean mouseDown ?).  A Point structure is:

typedef struct Point {
short h;        // horizontal position in pixels
short v;        // vertical position in pixels
} Point;

Since the only messages which can be passed in Max are int,
float, and Symbol, it's impossible to send a "click" message
to any object, and pass it a Point structure. Or so I believe.
Then again, perhaps it would interpret a long as two shorts,
and you could actually encode the Point struct that way.
If you figure out how to do it, let me know!

Stephen Kay


End of MAX Digest - 31 Mar 1999 to 1 Apr 1999 (#1999-102)