Subject: MAX Digest - 9 Dec 1998 to 10 Dec 1998 (#1998-95)
Date: Fri, 11 Dec 1998 00:00:03 -0500
From: Automatic digest processor 
Reply-To: MAX - Interactive Music/Multimedia Standard Environments
     
To: Recipients of MAX digests 

There are 9 messages totalling 445 lines in this issue.

Topics of the day:

  1.  (2)
  2. BPM conversion - please help!
  3. video sampler (2)
  4. MAX Digest - 8 Dec 1998 to 9 Dec 1998 (#1998-94)
  5. antiorp attakz Johnny DeKam
  6. antiorp attakz, Stephen attacks
  7. midi interface

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----------------------------------------------------------------------

Date:    Thu, 10 Dec 1998 05:41:45 -0600
From:    =cw4t7abs 
Subject: 

>Date:    Wed, 9 Dec 1998 01:00:38 -0500
>From:    Johnny DeKam 

>>I tried the Buz card, and unfortunately it doesn't work all that well...
>
>I own a buz as well, and reached the same conclusion...

Johnny DeKam -> l!ar

az w!th dze agentz kode

Johnny DeKam -> l!ar

- d!geztz 1+month ago = !nd!kate

Johnny DeKam l!ar parafraze buz = zupr

             =cw4t7abs parafraze = buz zucx

\+\ Johnny DeKam -> kap!tal!zt modl c!t!zn l!ar

------------------------------

Date:    Thu, 10 Dec 1998 05:52:38 -0600
From:    =cw4t7abs 
Subject: 

>would any of this apply to "imovie," or is that even still an object in
>the later versions of Max?

!mov!e.mov!e obj. sorsz !n dev
+ reku!rz ed!tz 2 komp!le

>I'd love to see the capability of continuous QT audio playback when
>scrubbing or skipping around in a movie (i.e, how it sounds when the
>picture is scrubbed in Premiere); how hard is that to do? Is anyone else
>(ie a programmer) interested in that?

konz!der _ !t = posz!bl ma!ntenant. zndz az prem!ere granulat!on

>Date:    Thu, 10 Dec 1998 09:53:46 +1100
>From:    Ashley Scott 
>Subject: updated SDK

>I have the MAX 3.5 CD and have wanted to start working with the
>CodeWarrior projects in the SDK on that disk. I started off trying to
>use CW Pro1 and found that the projects wouldn't open (too old) nor
>could I update them with the updater utility. I've also tried CW Gold 6
>and I also get similar errors.

cwpro = !nkludz 1 datd !de wh!ch = kan b ut!lzd 2 konvert datd projektz

------------------------------

Date:    Thu, 10 Dec 1998 13:02:38 +0100
From:    Peter Castine 
Subject: Re: BPM conversion - please help!

On around Wed, 9 Dec 1998 12:22:48 +0100, Dr. Karlheinz Essl said
something like:

>I want to play sound files which are based on 120 BPM with different speed=
s
>by changing the transposition. Can anybody out there help me with a formul=
a
>to find the proper transposition factor according to the following table:
>
>
>        BPM             transp-factor
>________________________________________
>
>        120             1
>         60             0.5
>        240             2
>
>
>I know that this must be a logarithmic equavation, but I really got stuck.

Well, we get related questions often enough on the list, so I'll CC on to
McGill while answering (and ask, rhetorically, how the FAQ is coming
along--not that anyone ever reads FAQs anymore, says he coughing and
otherwise showing his age).

The tempered 12-tone "chromatic" scale can be calculated on the basis of
the interval of 1 half-step =3D=3D frequency ration of the 12th-root-of-2.
Like dB, all concrete values are relative to a reference value. All the
books say that Western chamber and symphonic music use a reference of
A=3D440 Hz, although here in Berlin it's more like 448Hz (Thank you,
Herbie, and _requiescat in pace_).

Now, I don't know if you want to set MM 120 (not 'BPM'... where has
musical literacy gone?--oops, showin' me age again) to be mapped to
middle C or some other reference pitch. Which pitch you want to take as
reference is a decision you have to make. But, on assuming middle C, you
get

     "Pitch"   MM
     --------------
     c'       120
     c#'      120 * 2^(1/12)  ~=3D 120 * 1.059463094359295 ~=3D  127
     d'       120 * 2^(2/12)  ~=3D 135
     e'       120 * 2^(3/12)  ~=3D whatever
          .
          .
          .
     b'       120 * 2^(11/12) ~=3D 227
     c"       120 * 2^(12/12) =3D  120 * 2 =3D 240
                        ^
     etc.               |
                        |
                        |
                        +---- Do we notice a pattern here?

Alles klaro?

Setting up an Eggsell spreadsheet or expr object is left as an exercise
for the reader.

Cheers & Gru=DF,

Peter

----------------- http://www.prz.tu-berlin.de/~pcastine/ -----------------
Dr. Peter Castine          | I am very pleased to announce that the
4-15 Music & Technology    | 26th International Computer Music Conference
                           | will take place in Berlin in the year 2000.
                           | We look forward to seeing you here!

------------------------------

Date:    Thu, 10 Dec 1998 13:02:30 +0100
From:    Peter Castine 
Subject: Re: video sampler

On around Wed, 9 Dec 1998 12:29:51 -0500, David Crandall said something
like:

>would any of this apply to "imovie," or is that even still an object in
>the later versions of Max?

imovie uses the same source code as movie; there's just a bit of
conditional compilation. (At least that's the way it is in the sample
code with the Developer Kit--I would advise all with questions about the
movie&Co. externals to at least look there, numerous questions are
answered).

>I'd love to see the capability of continuous QT audio playback when
>scrubbing or skipping around in a movie (i.e, how it sounds when the
>picture is scrubbed in Premiere); how hard is that to do? Is anyone else
>(ie a programmer) interested in that?

Implementing this with QT is, I think, not particularly hard. But you
also have to handle the user interface (track mouse movements, how fast
are they, is it moving left or right, is the magic key combination--i.e.
mode--for scrubbing on or off, etc.) All emminently doable by a competent
programmer, but you'll need a helluva lot more time than a coffee break.

Cheers,

Peter

----------------- http://www.prz.tu-berlin.de/~pcastine/ -----------------
Dr. Peter Castine          | I am very pleased to announce that the
4-15 Music & Technology    | 26th International Computer Music Conference
                           | will take place in Berlin in the year 2000.
                           | We look forward to seeing you here!

------------------------------

Date:    Thu, 10 Dec 1998 09:22:07 -0500
From:    David Crandall 
Subject: Re: video sampler

On Thu, 10 Dec 1998, Peter Castine wrote:

> On around Wed, 9 Dec 1998 12:29:51 -0500, David Crandall said something
> like:
>
> >I'd love to see the capability of continuous QT audio playback when
> >scrubbing or skipping around in a movie (i.e, how it sounds when the
> >picture is scrubbed in Premiere); how hard is that to do? Is anyone else
> >(ie a programmer) interested in that?
>
> Implementing this with QT is, I think, not particularly hard. But you
> also have to handle the user interface (track mouse movements, how fast
> are they, is it moving left or right, is the magic key combination--i.e.
> mode--for scrubbing on or off, etc.) All emminently doable by a competent
> programmer, but you'll need a helluva lot more time than a coffee break.

Actually, all I want is, once the movie is playing, for the sound to
continue to play as I skip around to different locations.  That way if I
bang to a certain spot in the movie repeatedly, the picture and sound
would "loop" together, or if you land on a particular frame, the sound
associated with that frame plays, so sending a string of different numbers
could give a granulation-like effect.  I'm not at my own computer at the
moment, but I think that in imovie, the sound mutes when you do that.  I
don't need to worry about the "user interface" since that would all be in
other Max objects.  (BTW in Premiere, the sound doesn't shift pitch when
you scrub, it just plays bits of it at the original speed, so shifting the
pitch of the sound wouldn't be necessary.)

dc

------------------------------

Date:    Thu, 10 Dec 1998 10:41:44 -0700
From:    baxtrr 
Subject: Re: MAX Digest - 8 Dec 1998 to 9 Dec 1998 (#1998-94)

>From:    David Bianciardi 
>Subject: Re: firewire
>
>On 12/9/98 4:59 AM, Automatic digest processor wrote:
>
>>I believe its only a matter of time before the pro
>>digital audio arena picks it up.

a worthy hope but
h=E9las
not inevitable:
see the interviews
with igor levin of aardvark
and marc lindahl of sonorus
in this month's _recording_ magazine

there are obvious advantages
to networking with firewire
but they are only on paper
and the effort to make them real
is slow in coming
yamaha and pavo are making a lot of noise
but if anyone is actually using this stuff
for any real world digital audio
i would like to hear about it

without a killer app
firewire for audio is just another card
to cause conflicts in your system
as exciting
as innovative
and as useless
as 20 mb floptical disks

>Yamaha's M-Lan works, (similar or at least compatible with Pavo's 1394
>solution) although I'm not sure if they're selling it yet (possibly
>waiting to see if the MMA will use it as the next generation MIDI
>transport).  Digital audio and MIDI over 1394.

and i am looking forward
to getting to beijing in a half hour
from my home in florida
on the new passenger space plane
that they've had on the drawing board
for only slightly longer
than firewire

my bags have been packed for years
and they're starting to get moldy
but i have my dreams
and if it saves me a few hours on the trip
i can wait another decade
for them to finish the rocket
before i go anywhere

>USB is putting up a good fight in terms of actually coming to market,
>however...

if you consider
the current market position of usb
vs. firewire
to be 'putting up a good fight'
then i would hate to see
a one-sided massacre

usb audio peripherals exist
they are shipping
they are widely available
and according to at least one user
whose bench tests i trust
they work very nicely indeed

i would definitely call that
'putting up a good fight'

however
this ignores the fact
that the specs are not in competition
except in the same broad sense
that a solex competes with a 747
for getting people from point a
to point b:

no one who builds usb audio boxen
claims that usb can or should replace firewire
and vice versa
they have
different bandwidths
different applications
different before-market costs
and most vitally
different audiences

we on this list understand
what firewire will do for us
if and when it's ready to fly
but every computer using musician understands
or will soon understand
what usb can do right now
in terms of simplifying basic audio/midi hookups
genuine plug and play digital audio and midi
goes a long way to excuse
having a mere six audio channels
rather than half a million
or whatever

firewire for pro audio is not a certainty
the groundwork is being done
and yamaha is a powerful force in the industry
but no one will buy into a spec
that is technically wondrous
but doesn't actually
do
anything

bax

@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
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@ The very best independent electronic music is here! @
@   http://www.CDmuse.com - Toll Free 1-877-CDMUSE3   @
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------------------------------

Date:    Thu, 10 Dec 1998 13:02:47 -0500
From:    Stephen Kay 
Subject: antiorp attakz Johnny DeKam

antiorp (=3Dcw4t7abs):
> Johnny DeKam -> l!ar
> Johnny DeKam -> kap!tal!zt modl c!t!zn l!ar

antiorp -> moron
antiorp -> useless
antiorp -> attakz otherz
antiorp -> contributez noth!ng uv use
antiorp -> wastes huge amountz uv bandwidth
antiorp -> answers questions with "!tz possibl" and no other info
antiorp -> unwanted, unloved, unimportant, unimpressive, unenlightened
antiorp -> pseudointellectual, pseudomusician, pseudoprogrammer
antiorp -> booted off of many other lists
antiorp -> s/h/it not needed here
antiorp -> ridiculous
antiorp -> forgotten
antiorp -> poseur

Stephen Kay
kap!tal!zt modl c!t!zn (and proud uv !t)

------------------------------

Date:    Thu, 10 Dec 1998 14:38:30 -0500
From:    Chris Murtagh 
Subject: Re: antiorp attakz, Stephen attacks

Stephen, Antiorp et. all,

 I know you are frustrated, and believe me, most of us understand. Please
understand though that this does not help anything in any way. Please, no
more of these messages from anyone.

Thank you.

Christopher Murtagh
MAX listserv owner
http://www.music.mcgill.ca/max

better yet

http://www.music.mcgill.ca/max/listpolicy.html

et en francais

http://www.music.mcgill.ca/max/listpolicy-fr.html

------------------------------

Date:    Thu, 10 Dec 1998 23:59:12 -0500
From:    ryohros 
Subject: midi interface

is there any midi interface out there that won't send midi overun errors
all the time
(fast enoff for snaps) and that can work with two computers without bugs?

Thanks everyone

raymond

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End of MAX Digest - 9 Dec 1998 to 10 Dec 1998 (#1998-95)
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