Subject: MAX Digest - 10 Aug 1998 to 11 Aug 1998
Date: Wed, 12 Aug 1998 00:00:00 -0400
From: Automatic digest processor 
Reply-To: MAX - Interactive Music/Multimedia Standard Environments
     
To: Recipients of MAX digests 

There are 5 messages totalling 202 lines in this issue.

Topics of the day:

  1. lighting equipment lists, newsgroups, etc.
  2. MAX Digest - 9 Aug 1998 to 10 Aug 1998
  3. graphics boxes
  4. Variation on S.Kay's num box hilite
  5. What's the deal?

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Date:    Tue, 11 Aug 1998 00:24:54 -0400
From:    Burton Alexandre 
Subject: Re: lighting equipment lists, newsgroups, etc.

David Crandall :

> I'm trying to research an unusual kind of theatrical lighting fixture for
> use in an installation, and wondered if there are lists like this one that
> discuss theatrical lighting, stagecraft, etc.
>
> Any recommendations?

 Check out the "Lighting Control Systems Developers",
light-dev@listserv.prodigy.com . Interesting hardware and protocols
discussions... It's been quiet for a while but there was once more
activity.

 Here's the footer:

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 There's also the newsgroup "rec.arts.stagecraft" (or something like
that), but i seem to recall it was sort of uninteresting, at the time.

                                                        Alex.

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Date:    Tue, 11 Aug 1998 08:14:45 -0700
From:    Jim Wood 
Subject: Re: MAX Digest - 9 Aug 1998 to 10 Aug 1998

> >Is it  possible  to select/hightlight a number box

> does what I think you wanted.
>
> Stephen Kay

Yes, thanks a lot, it solves my problem. I was just
surprise dthat you couldnt tap directly inyo a box
without having to click on it.
Maybe an On/Off facility( as in previous examples)
for this would be a welcome addition for future
releases.
Cheers,
Jim Y-Wood
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Date:    Tue, 11 Aug 1998 09:31:23 -0700
From:    Jim Wood 
Subject: graphics boxes

RE Graphics Boxes ;

Why is it that in a patch that opens a load of
graphic boxes designed to fit together they are
opened up behind the main patcher window. And not
responding to a delayed "open " message to open them
up again in front?
Any clues ,
thanks
Jim yw
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Date:    Tue, 11 Aug 1998 15:46:52 EDT
From:    "SETA,MICHAL,MR" 
Subject: Variation on S.Kay's num box hilite

Hi all ,
This is but a slight variation on Stephen's highliting
patch that anyone might do ...
Here, instead of using letters q w e  you use the TAB
key to toggle the hilite, just like in any other environment
you use the tab key to switch fields.

--------------------

max v2;
#N vpatcher 39 59 617 587;
#P newex 57 158 66 196617 counter 1 3;
#P newex 188 355 40 196617 gate 3;
#P newex 206 123 27 196617 gate;
#P toggle 212 99 15 0;
#P newex 219 235 27 196617 t i b;
#P newex 206 168 42 196617 numkey;
#P number 305 435 35 9 0 0 160 3;
#P number 259 435 35 9 0 0 160 3;
#P newex 159 192 27 196617 0;
#P newex 57 73 39 196617 sel 9;
#P newex 57 98 28 196617 t b b;
#P newex 115 209 27 196617 3;
#P newex 86 209 27 196617 2;
#P newex 57 209 27 196617 1;
#P newex 302 245 58 196617 s hilite_off;
#P newex 212 77 27 196617 1;
#P newex 213 28 27 196617 b 2;
#P newex 240 49 48 196617 del 2000;
#P newex 240 77 27 196617 0;
#P message 242 137 31 196617 clear;
#P comment 298 99 102 196617 toggle for illustration;
#P number 250 192 35 9 0 0 0 3;
#P newex 367 353 58 196617 r hilite_off;
#P number 357 435 35 9 0 0 160 3;
#P newex 67 26 27 196617 key;
#P number 24 49 35 9 0 0 0 3;
#P comment 405 457 110 196617 Then type number keys;
#P comment 301 50 100 196617 amount of time box is active;
#P user ubutton 303 433 39 19 2 0;
#P user ubutton 257 433 39 19 1 0;
#P user ubutton 354 433 39 19 3 0;
#P comment 154 457 245 196617 Use the TAB key to highlite and switch;
#P connect 30 1 25 0;
#P connect 30 0 24 0;
#P connect 30 2 8 0;
#P connect 29 0 26 0;
#P connect 28 0 29 0;
#P connect 27 0 30 1;
#P fasten 27 1 15 0 241 262 292 262 292 22 218 22;
#P connect 26 1 27 0;
#P connect 26 1 10 0;
#P fasten 23 0 17 0 164 225 307 225;
#P connect 22 0 21 0;
#P connect 21 0 31 0;
#P fasten 21 1 23 0 80 149 164 149;
#P connect 21 1 15 0;
#P fasten 20 0 30 0 120 312 193 312;
#P fasten 20 0 1 0 120 275 359 275;
#P fasten 19 0 30 0 91 323 193 323;
#P fasten 19 0 3 0 91 286 308 286;
#P fasten 18 0 30 0 62 335 193 335;
#P fasten 18 0 2 0 62 301 262 301;
#P connect 16 0 28 0;
#P connect 15 0 16 0;
#P connect 15 1 14 0;
#P connect 14 0 13 0;
#P fasten 14 0 12 0 245 70 279 70 279 119 247 119;
#P connect 13 0 28 0;
#P connect 13 0 17 0;
#P connect 12 0 26 0;
#P connect 9 0 2 0;
#P connect 9 0 3 0;
#P connect 9 0 1 0;
#P connect 16 0 28 0;
#P connect 15 0 16 0;
#P connect 15 1 14 0;
#P connect 14 0 13 0;
#P fasten 14 0 12 0 245 70 279 70 279 119 247 119;
#P connect 13 0 28 0;
#P connect 13 0 17 0;
#P connect 12 0 26 0;
#P connect 9 0 2 0;
#P connect 9 0 3 0;
#P connect 9 0 1 0;
#P pop;

--------------------------

Michal S.

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Date:    Tue, 11 Aug 1998 22:35:33 -0400
From:    Nicholas Longo <71477.2332@COMPUSERVE.COM>
Subject: What's the deal?

What's the deal with MPW?  Am I mistaken or is this a full-featured
C++ programming environment for Macintosh that can be downloaded
free from the Apple developer website?  Is it, as I might expect,
less well-documented, or more arcane than Code Warrior?  Can it
be used to develop MAX externals?  If so is are there specific
instructions that must be followed as with Think C or Code Warrior?
Any opinions or other feedback are welcome.

Nick Longo

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End of MAX Digest - 10 Aug 1998 to 11 Aug 1998
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