Subject: MAX Digest - 1 Aug 1998 to 2 Aug 1998
Date: Mon, 3 Aug 1998 00:00:00 -0400
From: Automatic digest processor 
Reply-To: MAX - Interactive Music/Multimedia Standard Environments
To: Recipients of MAX digests 

There are 3 messages totalling 75 lines in this issue.

Topics of the day:

  1. joysticks
  3. Dealing with words

Email to MAX should now be sent to
LISTSERV commands should be sent to
Information is available on the WEB at


Date:    Sun, 2 Aug 1998 01:30:50 -0400
From:    Burton Alexandre 
Subject: Re: joysticks

> >Date:    Sat, 1 Aug 1998 09:51:47 +1000
> >From:    overlobe@OZEMAIL.COM.AU
> >Subject: Re: joysticks
> >
> >I think that Microsoft...
> >developed a joystick that uses midi to communicate through a pc

 The SideWinder Force Feedback joystick uses MIDI channel 6 to send force
info back to the joystick, because the game port was not designed to send
info up to the joystick...



Date:    Sun, 2 Aug 1998 19:59:12 +0200
From:    Martin Grube 

I've looked for a method to read MIDI Time Code and found a MAX object tcin
which reads quarter frame messages and reports the time in units of half
milliseconds at its first outlet.
But there's no describtion, the object has one inlet and four outlets.
Where can I get a describtion for the tcin object ? It seams to be an
internal MAX object, because it's not in the externals folder. It's also
impossible to send quarter frame messages to a midiout object, they're not
transmitted properly.

When controlling the OMS timing by feeding a timeout object with the time
values from tcin, I found out that makenote does not synchronize to my
extrnal clock . So the note off is generated from internal MAX clock, and
the MAX millisecond seems to be a little bit slower than a real millisecond
(about 3%). Maybe anyone has an idea if makenote could be controlled by
external clock.

Martin Grube


Date:    Sun, 2 Aug 1998 20:26:04 -0700
From:    Keay 
Subject: Dealing with words

Hello All,

  Hope someone can help me with this.  I'm looking at the Coll object
to help solve this, but I don't know how to make it do what I want.
What I want is:  to use a dialog box (using the dialog object) to enter
a word into a coll, have it tagged with an index number or some other
way to retrieve it at random. I'd like to be able to count all the
words in the coll so that number can be used in an urn to pull the
words out again at random.  The goal is to be able to have anyone type
in a list of words and then have the ability to pull out random word
pairs in a single message box via an execute button (BANG).  I know how
to achieve this in hypertalk, but it would be cool to be able to do it
in MAX.

SJSU School of Art & Design


End of MAX Digest - 1 Aug 1998 to 2 Aug 1998